Rogue Company

Rogue Company is a free-to-play multiplayer tactical shooter where players pick Rogues with unique abilities and battle it out in varied arenas.

  • Reworked several existing Rogue Company multiplayer maps with enhanced design improvements.

  • Prototyped original gameplay experiences through map designs.

  • Upkept existing maps via bug maintenance, ensuring they remained functional and entertaining to players.


Liminal

Liminal is a first person puzzle platformer where players use portals to overcome environmental obstacles.

  • Designed and implemented the tutorialization of the game’s primary puzzle mechanics.

  • Collaborated with artists in planning and integrating art into the game’s aesthetic design.

  • Collaborated with designers in constructing the entire game flow, developing and refining the player experience from start to finish in regards to gameplay and level design.

Liminal is a mind-bending puzzle game where your perspective changes every time you walk through a door. Leave a like or subscribe if you enjoyed the vid! Thanks for the support. The Florida Interactive Entertainment Academy, or FIEA, is a graduate game-design school at the University of Central Florida.

Speed Limit

Speed Limit is a joint project between FIEA (Florida Interactive Entertainment Academy) and FLETC (Federal Law Enforcement Training Centers). The objective of the project has been to develop a gamified training experience for officers enrolled at FLETC. Utilizing the latest in eye tracking technology, Speed Limit enables you to identify  hazards using your eyes. 

Role: 

  • Collaborated with designers in coming up with the game's overall design and structure.

  • Authored the city section, creating their layouts and hazard zones.

  • Partnered with another level designer in documenting hazard types the player will encounter in their playthrough.

Uploaded by Fletc Fiea on 2018-04-27.